





3D Model Editor
This project is a cross-platform desktop application that I built to help me prepare and optimize 3D models before uploading them to the 3D configurator. One of the main uses of this tool is assigning meta-data to the 3D files so they know where they belonged in the 3D scene. I designed and programmed the entire application.
Featuring:
- - Custom 3D renderer
- - 3D model editing
- - Model importing / exporting
- - PBR textures
- - Hdri support
- - Cross-platform
Technology Stack:
- - C++
- - CMake
- - OpenGL
- - Vulkan
- - Win32
- - Linux