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3D Model Editor

This project is a cross-platform desktop application that I built to help me prepare and optimize 3D models before uploading them to the 3D configurator. One of the main uses of this tool is assigning meta-data to the 3D files so they know where they belonged in the 3D scene. I designed and programmed the entire application.

Featuring:

  • - Custom 3D renderer
  • - 3D model editing
  • - Model importing / exporting
  • - PBR textures
  • - Hdri support
  • - Cross-platform

Technology Stack:

  • - C++
  • - CMake
  • - OpenGL
  • - Vulkan
  • - Win32
  • - Linux